AI Insights · Timothy · July 2021
Top 5 iOS Golf Games in Hungary - Q2 2021
Discover the performance of the top 5 golf games on iOS in Hungary during Q2 2021, including their weekly downloads, revenue, and active users.
In the second quarter of 2021, the top 5 golf games on iOS in Hungary displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game based on data from Sensor Tower.
Golf Clash - Golfing Simulator by Electronic Arts showed fluctuating weekly revenue, peaking at around $383 in mid-April and maintaining a range between $143 and $244 throughout the quarter. Weekly downloads were relatively low, with a peak of 40 in late March and a slight resurgence to 17 by the end of June. Active users saw a brief peak of 23 in early April but were not consistently reported for the rest of the quarter.
Golf Rival - Multiplayer Game from Zynga Inc. experienced a high point in weekly revenue with $224 in early June, with fluctuations between $80 and $208 throughout the quarter. Downloads reached a peak of 45 in late June, with notable increases in late March and mid-April. Active users remained relatively stable, ranging from 138 to 217, with a slight dip mid-quarter.
Golf Battle by Miniclip.com demonstrated consistent performance in weekly revenue, peaking at $165 in late March and experiencing minor fluctuations between $38 and $146 throughout the quarter. Downloads were robust, reaching up to 232 in late March and maintaining a steady flow, with minor dips and peaks. Active users saw a gradual decline from 1198 in late March to 727 by the end of June.
Golf Blitz by Noodlecake had modest weekly revenue, peaking at $30 in early May and generally ranging between $7 and $29. Weekly downloads were sporadic, with a notable peak of 41 in early May but often falling to single digits. Active users showed a slight decline from 36 in late March to 27 by mid-June.
Fairway Solitaire - Card Game from Big Fish Games, Inc. displayed a peak in weekly revenue at $40 in early May, with fluctuations between $3 and $38 throughout the quarter. Downloads were minimal, peaking at 7 in early April and generally staying low. Active users remained relatively stable, ranging between 10 and 27.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.